Prototype Devlog 2 Week 4
Boos and Brews (Group 16) » Devlog
Week 3 Playtesting Results:
After week 3's playtest on my prototype animation on how the game would look, most feedback given was that they didn't like how the ordering screen was just a picture or how there were too many screens to change to, so I decided to change the game's design completely, starting with changing the game to two screens instead of 4 or 5, and then the ordering screen will be an actual customer waiting at your bar for you to take their order.
This is an example of the new game idea:
Week 4 Devlog:
This week I worked on asset ideas, how many I need, what I want and their designs. I created spirits, shelves, juices and jars.
Here are two examples of the assets I've designed:


Boos and Brews (Group 16)
A prototype for a college project
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